//
// Created by xiaoma on 2/2/21.
//

#include "source/object/Universe.h"
#include "HiString.h"

HiBool *Universe::True = nullptr;
HiBool *Universe::False = nullptr;
HiObject *Universe::None = nullptr;

void Universe::genesis() {
    Universe::True = HiBool::getTrue();
    Universe::False = HiBool::getFalse();
    Universe::None = new HiString("None");
}

void Universe::destroy() {

}